Visual Basic Applications


 

Summit Placement Services VL HelpDesk Visual Eden

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Microsoft’s Visual Basic 5.0 is a programming language based on the language Basic.  It is a powerful tool that allows a programmer to design front-end applications that are visually appealing, easy to use and accomplish the users goals perfectly.  The front end is controlled by the business rules specified by the client, which connect to the database.  Visual Basic allows programmers to use N-tier architecture, which is extremely efficient for speed, maintenance, performance and cost.  Here are some examples of programs I have developed:

 

Summit Placement Services

An application designed to track employer imformation, their job opportunites and resumes from potiential employees. 

Front end user interface of a fictitious employment agency ‘Summit Placement Services’.  From here the client can access any part of the application.

 

Code for navigating to other aspects of the application.

 

View of an interface that allows a user to enter, edit, save and delete information to a main Access 97 database.

 

Code to save new and existing information to an Access 97 database.

 

VL HelpDesk

An application designed to track computer related problems and their solutions.  It could be sorted by date, type of problem, type of computer and print off reports.

A screen shot of the main form of a HelpDesk designed for documenting computer problems and technical solutions.

 

Screen shot of a browser form designed to link directly links to an on-line help web site.

 

A search form for the Help Desk that uses a SQL statement to search the database for keywords and return them to the form.

 

Code from class module that runs SQL for search from

 

Visual Eden

Visual Eden, a visual testing program, is an application that converted an old DOS program called ‘Eye-Q’ to be a fully functional application that could run on a Windows 95/98 or NT platform.

The main navigational and instructional form to the Visual Eden program

 

Recognition is one of the four exercises that the user could go through.  A set of symbols is flashed up at the top and the user must match them up from the four shown below.

 

The user had the choice of beginner, intermediate and advanced lessons.  The code for these choices is below.

 

Patterns is another of the exercises.  The user must decide when the two symbols are flashed in front of them if they are the same or different.

 

The class behind the pattern exercise.  A class allows for encapsulation of code.  In this case the class contains the code behind the exercises themselves.