Starburst Article
Star Quality


For over 25 years, Walter Hill has made an indelible impression in several genres as writer, director, and producer--sometimes in various combinations of the three on the same project. Although he helped presage the 'buddy picture' with 48 Hours and has brought several Western pictures to the screen, Science Fiction fans will immediately recognize his name from the credits of the Alien franchise. Now, the veteran film-maker turns his talents to the upcoming motion picture Supernova.

Set in the 22nd Century, the movie follows the medical ship Nightingale 229 as it answers a distress call from an enigmatic man named Troy at a comet mining operation in a distant galaxy. The young stranger's secret cargo results in the deaths--one by one of the ship's crew, while they also face the throat of the gravitaiontional pull of a giant star that is about to go supernova. The cast is as stellar as the setting, headlined by James Spader, Robert Forster, Angela Bassett, Lou Diamond Phillips and Robin Tunney. Hill was brought onto the project when Austrailian director Geoffrey Wright left during pre-production in 1998, reportedly because of creative differences with the studio.

"It was kind of unusual," he says, explaining how he came onboard. "Very simply, they called me. They had a couple of problems, so I read the script and told them what I thought. Obviously, I wouldn't have done it if I hadn't liked the story, but at the same time, I felt the story should be told in a rather different way. "So I gave them my version of it. I said, 'If we could do these certain things, then I'd be willing to do the movie,' [MGM chief] Frank Mancuso and I have done a number of films together and I like Frank--he's an honorable guy. And the producers were kind of in a pickle of a situation. I guess the reason I wanted to do 'Supernova, at the core, is that I not only liked the story, but it very much reminded me of the kind of Science Fiction I used to read when I was a kid and the kind of movies I used to see, too." Hill touches lightly on the elements he sees as being strongest in the movie. "It's certainly not gadget-driven and it's not really special effects-driven, although we do have our share of those elements. This one is like almost all Science Fiction stories--situational. The premis is a little more complicated than what you normally see in Science Fiction movies nowadays. It's really kind of an update of a 1950s SF piece."

Re-writes

Hill goes on to elaborate on some of the changes he made to the script. "First of all, the story was probably perfectly fine for someone else, but I thought it should be articulated differently. I wanted one character not to know the back story so the he would discover things at the same time as the audience, in order to bring the audience along with him. The way it was set up before, most of the main characters knew the back story which meant that a lot of things were being explained to the audience rather than having them discover them. Now, I'm not beating up on the version; somebody else might have been able to find a way to make it work. It just wasn't my way. Directing, after all, is very personal; no movie would be the same with a different director."

In addition to structural changes in the story, Hill also shifted the emphasis towards suspense. "I think the previous version of the script was probably more interested in what I find the least interesting aspect of Science Fiction--the predictive element. I don't want to say that that sort of thing isn't legitimate. I think a lot of people are interested in the genre because they want to know what it's going to tell them about how people are going to live in the future. But I think SF is utterly worthless in that capacity. I believe it's a form of literature and is interesting as a form of literature; It's not particularly sound as far as predictions go. I just shifted the weight back to what the movie was at its core--a mix of suspense, horror, and old-fashioned, 'hard' Science Fiction."

Regardless of his films' commercial success, Hill's approach to storytelling is that of an artist, with a genuine concern not only for the story, but the characters that inhabit it. "Someone said that there are only two types of stories; the crucifixion and the odessey, which I guess proves that he was a lot smarter than I am," the director says smiling. "I guess that proves that if you get your categories wide enough, you can always find a story that fits. Supernova is clearly an odessey and not a crucifixion. Over the years, a lot of people have asked me about the misopoetic nature of some of my work, as if I had all this stuff in mind. I'd love to tell you that I do, that's it's all planned, but I don't. I just work them out in terms of the stories and characters. I think Hemingway said that you should never examine the process of creativity because if you do, it will probably stop. Just accept it and keep moving, I think I agree with that. I just try to make interesting characters. Sometimes the stories lead the characters and sometimes the characters lead the story. I don't try to analyze it."

Avoiding SF

In spite of Hill's association with movies like Alien and its sequels, this is his first time as a Science Fiction director. "Even though I've always liked Science Fiction as a genre, I think most Science Fiction movies are appalling," he explains. "I also shied away from directing in Science Fiction before this project, mainly because of the effects work. Things have changed radically in the 20 years that I've been a director. Twenty years ago, you basically had to take a year and a half or so of your life to not only shoot the movie, but to get the optical effects done in the lab. Today, special effects have evolved a great deal. They can do things much, much faster. You can kind of draw a picture of what you want and then they do it in the computer and it comes back to you in a reasonable amount of time. You don't have to go by the effects stage everyday and get involved with stop-motion photography or anything like that, which is like watching paint dry. I didn't have the stamina for that, or at least I didn't feel like I did, 20 years ago. I like to make things happen in front of the camera and so I wasn't terribly interested in a lot of the effects work. Now that I see that the nature of effects work has changed enormously, I feel that I can properly invest a reasonable amount of time in it."

Despite the incredible changes wrought by the emergence of digiral-based special effects, Hill admits that there are certain universals that transcend the technology. "It's essentially the same as working with other elements in the film," he says, then laughs. "You tell people what you want and get very angry if it doesn't come out that way you want it to. A lot of it just doesn't happen in front of you; you have to wait for the results. There's an old joke in effects work and animation that goes, 'How's the shot going?' And the answer is either, 'Too early to tell', or, 'Too late to change it'. There's still a bit of truth to that."

Aliens

Leaving special effects behind, Hill addresses the pressure inherent in doing another Science Fiction film which--like the Alien series--features a dangerous creature to drive the plot. Did he encounter expectations to essentially repeat Alien? "I don't think so; it's a very different story. The Alien series evolved into a very different thing than what we started with. I was really most personally invested in the first one, though, oddly enough, I have less credits on the first one that on some of the others. In fact, I didn't even have anything at all to do with the last one and I haven't even seen it to tell you the truth. We had something of a falling out with the studio about the notion of the undertaking. I thought we should quit. I believed that Alien 3 was an honorable conclusion; it was an appropriate end to the series. I never really understood what the overriding reason was for doing another, except for obvious monetary reasons.

"That's one kind of pressure, the type brought on by the success of a series," he says. "On the other hand, being a film director means living with pressure. You come to work and if you have a bad day--which occasionally happens--it's enormously expensive. Any mistake you make has huge consequences. Just an hour's work on a movie costs $10,000 or more. A lot of very skilful technicians and highpowered equipment depend on you. And, of course, there are always schedules and bugets. Those are the kind of pressures I felt, not any connected with having done Alien." As Supernova's release approaches, that pressure will no doubt increase, but--like his other projects--this new Walter Hill film will carve out its own niche.


Starburst Article: Star Quality
Issue #242
By: James E. Brooks