4st Battle of the Isonzo



Custom Scenario Name:                    4st Battle of  the Isonzo
Scenario Starting Date:                      November 10 , 1915
Maximum Scenario Duration:             10 turns  (7days/turn)

Scenario Author:                              RhinoBones
Map Author:                                   RhinoBones
Author's E-mail Address:                  RhinoBones@aol.com
Last Scenario Revision Date:            November 17, 1999
VERSION 1.1



Background
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In the second half of 1915, the Italians attempted four offensives along the Isonzo River, two in the summer and two in the winter.  A small bit of territory was gained between the Tagliamento and Isonzo Rivers (notable the anchorage at Grado) but nothing east of the Isonzo was won.  The Italians were not about to give up the chase.  They would attempt eleven Isonzo offenses for the purpose of gaining Slovenia, Croatia and the Dalmatian coast.
 

Victory Conditions
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The Austro-Hungarians must defend against the primary Italian offensive along the Isonzo River, the minor attacks around Lake Garda (Trentino) and the struggles to dominate the Alpine passes.  To successfully crush the offensive on the Isonzo, the Austrians need to mount a limited counter offensive and grab the town of Udine.

Remarcks
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This scenario is designed to be played in the solitaire mode with the AI playing the allied side.  When played as a PBM game, it is recommended that Austro-Hungarian prestige be set to +2.
 

Last Update Changes
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v1.0  09-29-99, Initial Release.  Austria-Hungary units set at 5 over par.
 v1.1  11-17-99, Coastal cities corrected to function as ports, latest equipment and mapname files added.
 

Download the PG AG  Version ZIP