Utah Beach




Custom Scenario Name:                    Utah Beach
Scenario Starting Date:                      June 06, 1944
Maximum Scenario Duration:            15 turns (1 days/turn)

Scenario Author:                               RhinoBones
Author's E-mail Address:                   RhinoBones@aol.com
Last Scenario Revision Date:             January 25, 1998
VERSION 1.5


Background
----------------
   This scenario simulates the landings by the US 4th Infantry Division at Utah Beach.

Victory Conditions
 ------------------------
  The German player must hold all objectives at the end of the scenario.

Remarks
------------
Recommend giving the enemy a +1 boost in prestige and experience when playing against the computer.
 

Last Update Changes
-------------------------------
08/01/98 Original Distribution
09/12/98 Prestige allotment adjusted to prevent crashing when played as a dos scenario
09-29-98 Parameters U-2, U-4, U-6 and U-8 adjusted to show the proper unit icons for air and sea transports. Scenario length reduced to 15 turns and additional German infantry units added for balance.
10-30-98  changes to prevent crashing played against AI
 v1.4  01-19-99 Allied fighter aircraft increased by one to enhance PBM gaming
v1.5  01-25-99 Added the updated Panzer General equipment file "PG2 Standards" dated 9-98, in order to provide a more accurate rendering of the individual unit capabilities and their relative prestige costs
 

Download the PG and AG Version ZIP