Verdun



Custom Scenario Name:                     Verdun
Scenario Starting Date:                       February 21 , 1916
Maximum Scenario Duration:              turns (1 days/turn)

Scenario Author:                               RhinoBones
Map Author                                     RhinoBones
Author's E-mail Address:                   RhinoBones@aol.com
Last Scenario Revision Date:             December 9, 1999
VERSION 1.1


 Background :
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The battle for Verdun was initiated by the Germans on February 21st  1916 and lasted for approximately ten months.  It was finally concluded in December when the French conducted a small attack named the Battle of Louvemont and the overall battle came to an exhausted hault..  This event of the Great War caused an estimated 700,000 dead, wounded and missing, while the battlefield was not even a square ten kilometres.  From a strategic point of view there can be no justification for these atrocious losses. The Battle of Verdun was a war with in a war; a war of nationalistic prestige between two nations.

    This scenario starts with the opening attacks in February and is only designed to simulate the first couple of months of the battle.
 

 NOTE : Also  VERDUN.TXTFile inside the Zip
 

Victory Conditions
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 Reduce the defending fortifications to rubble and occupy Verdun.  The French fortresses and garisson will defend to the end.

Remarks
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This scenario is designed to be played in the solitaire mode with the AI playing the allied side.  When played as a PBM game, it is recommended that German prestige is set to +2.

Last Update Changes
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v1.0  11-09-99,  Initial Release.
 v1.1  12-09-99, Repaired errors to the initial German troop deployment.  German troop strength set at par plus three.
 
 

Download the PG  AG Version ZIP