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1. The Western Region of BALIH:
This place tends to be very mysterious (suitable for vampire or horror-style adventures).
-very poor region
-mountainous, hilly, rocky, cracked and arid - often cloudy
-has Yew trees near Summus, and sheep herds for wool near Techna, but otherwise has no other resources
-political ties to Dara
-Gigas has mints for silver and gold coins
-Lord Kanis runs things.
-bandits roam the lands, living in caves
2. The Eastern Region of VLADSHAW:
This is a wild place, with a bawdy military rule. Pirates are common in coastal towns. Most larger cities are in a constant cycle of drunken partying and brief recovery.
-silver mining
-palm trees, briare patches, needleberry bushes
-farmers put traps to keep intruders off property, rains a lot
-poorer than the other two regions
-exports silver, iron, chalk and woven woolen clothes and crafts
-imports rice, coconut, wine and gold from south, and wool (from Summus) and Yew wood, to make bows from near Techna
-Lord Samrick is in charge here
3. The Southern Region of MOTIKKA:
A beautiful place to visit. Motikka has many rules (perhaps like Singapore) and it's easy to accidentally break the law.
-beautiful formal gardens
-aztec, mayan style architecture and art
-gold mining
-palm trees, tall pines, rich dark soil
-rains daily at about 5pm hard for five minutes
-fairly rich region
-Lord Muneesh-Bah is in charge here
ECHEIA - Capital of Vladshaw
-the only city in Vladshaw
-Samrick and all his troops live here
-he lives in a house like everyone else
-no garbage nor dung in the streets
-rowdy at night/many pubs
-Darian would love it here
-basically 5000 guards live here. They go to the city Sodelia to 'party'.
KERNOW - Capital of Motikka
-the only city in Motikka
-city is divided radially
-has large palace in center of town
-beautiful and delicate "royal" gardens
-Muneesh-Bah employs a cleric to control the weather so it only rains at night