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Non-Weapon Proficiencies

CPs per class at this stage: Warriors, & Rogues: 6; Wizards & Priests: 8. The PC also gains a number of additional CPs equal to "# of Languages", which may be spent on Intelligence/Knowledge based proficiencies.

 

Ability Modifiers to Proficiency Scores

Ability/ Subability

Proficiency Modifier

3

-5

4

-4

5

-3

6

-2

7

-1

8-13

0

14

+1

15

+2

16

+3

17

+4

18+

+5

 

Proficiency
General

Cost

Initial Rating

Ability

Agriculture

3

7

Intelligence/Knowledge

Animal Handling

3

7

Wisdom/Willpower

Animal Training

4

5

Wisdom/Willpower, Charisma/Leadership

Astral Navigation

5

5

Wisdom/Intuition

Astral Running

5

7

Constitution/Fitness

Blacksmithing

4

6

Strength/Muscle, Intelligence/Knowledge

Boat Piloting

2

6

Strength/Muscle, Intelligence/Reason

Brewing

3

8

Intelligence/Knowledge

Carpentry

3

7

Strength/Stamina, Intelligence/Knowledge

Chaos Shaping

4

8

Wisdom/Intuition

Cobbling

3

7

Dexterity/Aim, Intelligence/Knowledge

Contact

5

n/a

Wisdom/Willpower

Cooking

3

7

Intelligence/Reason

Dancing

2

6

Dexterity/Balance, Charisma/Appearance

Deep Diving

2

5

Dexterity/Balance, Constitution/Health

Engineering

4

5

Intelligence/Reason, Wisdom/Intuition

Etiquette

2

8

Charisma/Appearance, Wisdom/Intuition

Fire-Building

2

8

Wisdom/Intuition, Intelligence/Reason

Fishing

3

6

Wisdom/Intuition, Intelligence/Knowledge

Gaming

2

5

Wisdom/Intuition, Intelligence/Knowledge

Heraldry

2

8

Intelligence/Knowledge

Leather Working

3

7

Intelligence/Knowledge, Dexterity/Aim

Mental Armour

4

n/a

Wisdom/Willpower

Mining

5

5

Wisdom/Intuition, Strength/Stamina

Modern Languages

2

9

Intelligence/Knowledge

Musical Instrument

2

7

Charisma/Leadership

Navigation

3

6

Intelligence/Knowledge, Wisdom/Intuition

Orienteering

3

7

Intelligence/Knowledge, Wisdom/Intuition

Painting

2

7

Dexterity/Aim, Wisdom/Intuition

Planar Direction Sense

3

7

Wisdom/Intuition

Planar Sense

3

6

Wisdom/Intuition

Planar Survival

4

5

Intelligence/Knowledge

Plane Knowledge

4

5

Intelligence/Knowledge

Portal Feel

5

3/1

Intelligence/Reason

Pottery

3

7

Dexterity/Aim

Riding, Airborne

4

5

Wisdom/Willpower, Dexterity/Balance

Riding, Land

2

8

Wisdom/Willpower, Dexterity/Balance

Rope Use

2

8

Dexterity/Aim, Wisdom/Intuition

Sculpting

2

5

Dexterity/Aim, Wisdom/Intuition

Singing

2

5

Charisma/Leadership

Seamanship

3

8

Wisdom/Intuition, Dexterity/Balance

Stonemasonry

4

5

Strength/Stamina, Wisdom/Intuition

Swimming

2

9

Strength/Stamina

Tailoring

3

7

Dexterity/Aim, Intelligence/Reason

Weather Knowledge

2

7

Wisdom/Inuition

Weaving

3

6

Intelligence/Reason, Dexterity/Aim

 

 

 

 

Priest

 

 

 

Administration

3

9

Intelligence/Knowledge

Alms

3

8

Charisma/Leadership

Ancient History

3

6

Wisdom/Intuition, Intelligence/Knowledge

Ancient Languages

4

5

Intelligence/Knowledge

Astral Tracking

5

4

Intelligence/Reason, Wisdom/Intuition

Astrology

3

5

Wisdom/Intuition, Intelligence/Knowledge

Bookbinding

3

8

Intelligence/Knowledge

Bureaucracy

5

8

Intelligence/Knowledge

Ceremony

2

7

Wisdom/Intuition

Diplomacy

3

6

Charisma/Leadership

Healing

4

5

Wisdom/Intuition, Charisma/Leadership

Herbalism

3

6

Intelligence/Knowledge, Wisdom/Intuition

Investigation

4

6

Intelligence/Reason

Law

3

7

Intelligence/Knowledge

Local History

2

8

Intelligence/Knowledge Charisma/Appearance

Observation

3

7

Intelligence/Reason

Omen Reading

3

5

Wisdom/Intuition, Intelligence/Knowledge

Oratory

3

7

Charisma/Leadership

Papermaking

2

8

Intelligence/Knowledge

Persuasion

3

5

Charisma/Leadership

Planology

4

7

Intelligence/Reason

Project Thoughts

4

6

Intelligence/Reason, Wisdom/Willpower

Read Spellshadow

6

5

Intelligence/Reason

Reading/Writing

2

8

Intelligence/Knowledge

Religion

2

6

Wisdom/Intuition

Sage Knowledge

4

5

Intelligence/Knowledge

Scribe

2

7

Dexterity/Aim

Spell recovery

5

3

Intelligence/Knowledge

Spellcraft

3

7

Intelligence/Reason

Undead Lore

3

6

Intelligence/Knowledge

 

 

 

 

Rogue

 

 

 

Ancient History

3

6

Wisdom/Intuition, Intelligence/Knowledge

Appraising

2

8

Intelligence/Reason, Wisdom/Intuition

Blind-fighting

4

na /6

Wisdom/Intuition, Dexterity/Balance

Cryptography

3

6

Intelligence/Reason, Wisdom/Intuition

Disguise

4

5

Wisdom/Intuition, Charisma/Leadership

Forgery

3

5

Dexterity/Aim, Wisdom/Willpower

Gem Cutting

3

6

Dexterity/Aim

Juggling

3

7

Dexterity/Aim

Jumping

2

8

Strength/Muscle, Dexterity/Balance

Local History

2

8

Intelligence/Knowledge Charisma/Appearance

Project Thoughts

4

6

Intelligence/Reason, Wisdom/Willpower

Reading Lips

3

7

Intelligence/Knowledge, Wisdom/Intuition

Sense Emotion

4

4

Wisdom/Intuition

Set Snares

3

6

Dexterity/Aim, Wisdom/Intuition

Tightrope Walking

3

5

Dexterity/Balance

Throwing

2

8

Dexterity/Aim, Strength/Muscle

Tumbling

3

7

Dexterity/Balance, Strength/Muscle

Ventriloquism

4

5

Intelligence/Knowledge, Charisma/Leadership

 

 

 

 

Warrior

 

 

 

Animal Lore

3

7

Intelligence/Knowledge, Wisdom/Intuition

Armourer

5

5

Intelligence/Knowledge, Strength/Muscle

Astral Combat

2

6

Intelligence/Reason

Blind-fighting

4

na /6

Wisdom/Intuition, Dexterity/Balance

Bowyer/Fletcher

5

6

Intelligence/Knowledge, Dexterity/Aim

Charioteering

4

5

Dexterity/Balance, Wisdom/Willpower

Endurance

2

3

Constitution/Fitness

Hunting

2

7

Wisdom/Intuition

Mountaineering

4

7

Strength/Stamina, Wisdom/Willpower

Running

2

5

Strength/Stamina, Constitution/Fitness

Set Snares

4

8

Dexterity/Aim, Wisdom/Intuition

Survival

3

6

Intelligence/Knowledge, Wisdom/Willpower

Tracking

4

7

Wisdom/Intuition

Weaponsmithing

5

5

Intelligence/Knowledge, Dexterity/Aim

 

 

 

 

Wizard

 

 

 

Alchemy

5

6

Intelligence/Knowledge

Anatomy

4

5

Intelligence/Knowledge

Ancient History

3

6

Wisdom/Intuition, Intelligence/Knowledge

Ancient Languages

4

5

Intelligence/Knowledge

Arcanology

4

5

Intelligence/Knowledge

Astrology

3

5

Wisdom/Intuition, Intelligence/Knowledge

Astronomy

2

7

Intelligence/Knowledge

Bookbinding

3

8

Intelligence/Knowledge, Dexterity/Aim

Concentration

5

6

Wisdom/Willpower

Cryptography

3

6

Intelligence/Reason, Wisdom/Intuition

Dowsing

3

5

Wisdom/Intuition

Gem Cutting

3

6

Dexterity/Aim

Glassblowing

2

7

Dexterity/Aim

Herbalism

3

6

Intelligence/Knowledge, Wisdom/Intuition

Hypnotism

4

6

Charisma/Leadership

Mental Resistance

3

5

Wisdom/Willpower

Omen Reading

3

5

Wisdom/Intuition, Intelligence/Knowledge

Papermaking

2

8

Intelligence/Knowledge

Planology

4

7

Intelligence/Reason

Prestidigititation

3

7

Dexterity/Aim

Project Thoughts

4

6

Intelligence/Reason, Wisdom/Willpower

Read Spellshadow

6

5

Intelligence/Reason

Reading/Writing

2

8

Intelligence/Knowledge

Religion

2

6

Wisdom/Intuition

Research

3

6

Intelligence/Knowledge

Sage Knowledge

4

5

Intelligence/Knowledge

Scribe

2

7

Dexterity/Aim

Spell Recovery

5

3

Intelligence/Knowledge

Spellcraft

3

7

Intelligence/Reason

Tactics of Magic

3

6

Intelligence/Reason

Thaumaturgy

3

5

Intelligence/Knowledge

Planescape proficiency - Planeswalkers Handbook or A Guide to the Astral Plane.
Player's Option: Spells and Magic proficiency

Traits and Disadvantages

Traits and disadvantages are selected at the same time as non-weapon proficiencies. No more than 15 additional points may be gained by selecting disadvantages.

Traits

Cost

Disadvantages

Moderate

Severe

Allure

4

Allergies

3

8

Alertness

6

Bad Tempered

6

-

Ambidexterity

4

Bruise Easily

8

-

Animal Empathy

4

Clumsy

4

8

Artistic Ability

4

Colourblind

3

-

Climate Sense

4

Compulsive Honesty

8

-

Double-jointed

4

Cowardice

7

15

Empathy

4

Deep Sleeper

7

-

Fast Healer

6

Fanaticism

8

-

Glibness

4

Greed

7

-

Impersonation

5

Irritating Personality

6

-

Inherent Immunity /Poison

6

Lazy

7

-

Inherent Immunity /Disease

5

Powerful Enemy

10

-

Inherent Immunity /Cold

4

Phobia: Crowds

4

10

Inherent Immunity /Heat

5

Phobia: Darkness

5

11

Internal Compass

5

Phobia: Enclosed Spaces

5

11

Keen Eyesight

5

Phobia: Heights

5

10

Keen Hearing

5

Phobia: Magic

8

14

Keen Smell

6

Phobia: Monster (specific)

4

9

Keen Taste

4

Phobia: Snakes

5

10

Keen Touch

4

Phobia: Spiders

5

10

Light Sleeper

5

Phobia: Undead

8

14

Lucky

6

Phobia: Water

6

12

Music/Singing

5

Tongue-Tied

6

-

Music/Instrument

4

Unlucky

8

-

Obscure Knowledge

4

 

 

 

Precise Memory

4

 

 

 



 

 

E-mail me @  xthulhu@crosswinds.net

Planescape, Advanced Dungeons & Dragons, Etc... are the Trademarked property of TSR Inc. a subsidiary of WOTC