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Genasi
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All Genasi may select from this list of shared half-elemental traits in addition to traits peculiar to their specific element. Genasi, Air Standard abilities: Non-respiration, levitate, saving throw bonus. Aim bonus (10): The PC gains +1 to the Dexterity/Aim sub-ability. Air boat (10): At 9th level, the PC can call down an air boat once a week. Balance bonus (10): The PC gains +1 to the Dexterity/Balance sub-ability. Elemental powers minor (5): Once a day, the PC can cast fly, stinking cloud, or wind wall. At 7th level, the PC can use all of these abilities once a day. This ability includes one 5 point racial weakness. Elemental powers major (10): Once a week, the PC can cast air walk, solid fog, or suffocate. At 9th level, the PC can use all of these abilities once a week. This ability includes one 5 point racial weakness. Feather fall (5): The PC can cast feather fall once a day for every three experience levels possessed. Non-respiration (10): The PC need no longer breathe. Knowledge bonus (10): PC gains +1 to the Intelligence/Knowledge sub-ability. Levitate (5): Genasi can levitate once a day as a 5th level wizard. Reason bonus (10): The PC gains +1 to the Intelligence/Reason sub-ability. Genasi, earthStandard abilities: Stony skin, saving throw bonus. Elemental powers minor (10): Once a day, the PC can cast fist of stone, maximilians stony grasp, or meld into stone. At the 7th level, the PC can use all of these abilities once a day. Elemental powers major (15): Once a week, the Genasi can cast move earth, stone shape, or wall of stone. At 9th level, the PC can use all of these abilities once a week. Fitness bonus (10): The PC gains +1 to the Constitution/Fitness sub-ability. Health bonus (10): The PC gains +1 to the Constitution/Health sub-ability. Muscle bonus (10): The PC gains +1 to the Strength/Muscle sub-ability. Pass without trace (5): The PC can pass without trace once per day as a 5th level priest. Passwall (10): Once a day at 5th level, the PC can cast a passwall, except that this ability affects only stone or earth. Reverse gravity (10): At 9th level, the PC can reverse gravity once a week. Stamina bonus (10): The PC gains +1 to the Strength/Stamina sub-ability. Stony Skin (10): The PC has a naturally rock hard AC of 8. Genasi, FireStandard abilities: Affect normal fires, fire immunity, infravision, saving throw bonus Affect fire (5): The PC can affect normal fires once per day as a 5th level wizard. Elemental powers minor (5): Once a day, the PC can cast flame arrow, flame walk, or heat metal. At 7th level, the PC can use all of these abilities once a day. This ability includes one 5 point racial weakness. Elemental powers major (10): Once a week, the PC can cast fire shield, maleckeths flame fist, or wall of fire. At 9th level, the PC can use all of these abilities once a week. This ability includes one 5 point racial weakness. Fire immunity (5): The PC is immune to normal, non-magical fire. Knowledge bonus (10): PC gains +1 to the Intelligence/Knowledge sub-ability. Produce flame (5): The PC can produce flame once a day for every three experience levels. Reason bonus (10): The PC gains +1 to the Intelligence/Reason sub-ability. Surprise fireball (10): At 7th level, the PC can cast a delayed blast fireball once a week. Genasi, WaterStandard abilities: Create water, saving throw bonus, water breathing. Acid storm (10): At 7th level, the PC can create an acid storm once a week. Bestow water breathing (10): Once a day for every three experience levels, the PC can bestow water breathing (or its reverse) on any creature other than himself. Create water (5/10): Genasi can create water once a day as a 5th level priest. For 10 points, the PC can cast improved create water (reverse of transmute water to dust) as a 5th level priest. Elemental powers minor (5): The PC possesses the innate ability to cast lower/raise water, insatiable thirst, or watery double once a day. At 7th level, the PC can use all of these abilities once a day. This ability includes one 5 point racial weakness. Elemental powers major (5): Once a week, the PC can cast abi-jalzims horrid wilting, part water, or wall of ice. At 9th level, the PC can use all of these abilities once a week. This ability includes one 5 point racial weakness. Fitness bonus (10): The PC gains +1 to the Constitution/Fitness sub-ability. Health bonus (10): PC gains +1 to the Constitution/Health sub-ability. Water breathing (10): The PC breathes water. Genasi vulnerabilities All Genasi may inherit certain weaknesses from their elemental parentage. Genasi PCs may select any or all of the following racial weaknesses for bonus CPs to purchase additional race traits.
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