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As you see the stronghold for the first time you realize why this one stronghold has held against the many forces of evil for so long. There is a wall 25ft high and 8ft wide. There are barricades and portcullises every 6 ft back going into the very living quarters themselves. This place was not meant to live in but for war you note. The walls are patrolled by at least 50 well armed and hevily armored guards. The walls are also manned by many warmachines and archers. You manage to push yourself through the crowd of warriors to the barracks and find a man ready for war, sitting at a desk writing on paper. He has blonde hair and a thick bushy mustache, he is well built and his face, even though he can't be older than 40 is weathered and looks as though he has had 70y experience to himself. When he notices you he stands and intoduces himself "Greetings, I'm Lord Axton Brandt," You've heard of him before he's the man that organized the land of Garam into a fighting force. "welcome to Jor Keep, if you wish, go over there to join, and do come back after your're done please." You return to his desk after your finished joining. "We need more people all the time out here, I might warn you however the going is tough and strainous but you look strong enough you should do fine. That guy by the wall over there will tell you all you need to know about the people around here." After finishing his tour for you he is called to the walls but before he goes he hands you a book, making sure you can read first however, he tells you it's a reference to what the Knights of Jor are and that you should make sure to read it. You begin to read the book:
The Knights of Jor are looking for recruits and you will be greatly rewarded if you join them. They are the protectors against evil, the only protectors in the land of Garam. For the first time ever evil has purged into Garam, Axton Brandt has organized a defense, consisting of knights, infantry, war machines, mercenaries, Humans, Elves, Dwarves, and anyone or thing that wants to help, against the intruders of Garam but without your help the land of Garam shall fall into darkness. Followed by his dwarven knight, Dorren Steelhammer, Axton has recruited many of the lands most average people. From blacksmiths to fisherman, many have joined the crusade agianst evil. From weak and smelly goblins to strong and powerful demons the people have fought but with each victory another horde of some other beings purge the land. The stronghold of the valiant fighters, Jor Keep, is surrounded in the mountains by hordes of such things as goblins, orcs, giants, evil dwarfs, trolls, and many other monsters most of them you haven't even heard of. There is only one trade route to the fort and that is through a one way tunnel system they have made to the Fortress of Garam the second biggest stronghold, but the seceret of this system can only hold so long...along with the defenders of Jor Keep.
At the back of the book is a peice of paper telling you to look around at the rest of the place if your wandering what these knights are about.
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