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Town Hall:Role Playing Games:Players:

Amazing Feats


Subject: The Hand. No, not THAT hand...
Posted by: Sir Tristan
Date: 02/05/1999 01:37
This wasn’t exactly an amazing feat. It was more of an incredibly stupid feat. Certainly amazed me, though.

My three players in an AD&D game received word from a long-lost friend that they were needed urgently in a nearby village. After a misunderstanding with the messenger that led to a full-fledged bar brawl, they were on their way (having hitched a ride on a farmer’s hay wagon).

They met the friend in the local tavern. After a few mysterious comments, he fled from the place, apparently in a hurry. Before he left, however, he gave the group a bag and instructions to meet him at the town well at dusk. Naturally, he told the group not to open the bag.

They resisted the temptation to open the bag (perhaps having learned a lesson from Pandora) and went to wait at the well for their friend to show up. Unfortunately, he had still not shown up when night had long since fallen.

Eventually they came to the conclusion that they should screw their friend’s warnings and just open the bag. Inside they found a severed human hand, shriveled and rotting. It was a crawling claw, inactive at the moment. The players thought it was something else entirely, though...

(This was the part that surprised me. I had to put on my DM poker face from this point onward so that I wouldn’t burst out laughing at their antics. *evil grin*)

Two of the players instantly looked at one another and whispered a single word - "Vecna". All of us knew what that meant. Immediately, they began to fight amongst themselves as to who would have the privelege of having his hand chopped off and replaced with Vecna’s. Eventually, the munchkin of the group (currently playing a wemic warrior with a gigantic sword) was selected as the one who would have the honor of possessing the Hand.

Both of the other players then fought over who would get to do the hacking (they’re kind of bloodthirsty). While this was going on, I decided enough was enough. I certainly didn’t want a 2nd-level wemic with a stump for a right hand in the group. So, I sent in the constabulary to round up the group.

(The party’s friend had been found strangled to death. Since the party members were the last to see him alive, the police wanted to ask them a few questions about the matter.)

The party obeyed the demands of the town guards, lining up and putting their hands in the air. Proclamations of innocence began to fly through the air. The captain of the guard finally shouted, "Enough! Come with us immediately! You are all arrested!"

The mad dwarf of the party said, "Alright, let me just-" and swung around in mid-sentence, drawing his axe and cleanly severing the wemic’s hand at the wrist!

The player of the dwarf said, "Okay, before the guards can do anything, I reach into the bag, pull out the Hand, and stick it onto the wemic’s stump."

The group was mildly surprised when the hand dropped to the ground instead of attaching itself to the wemic’s wrist...

The moral of the story is this: Be very suspicious if you think you have found an artifact in an adventure when you are only second level. :)

Sir Tristan

"It falls off?!?! Okay, I try to put it on again!!"


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