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As you walk down the main street of Bartertown, marvelling at the sights and sounds, you come upon a quaint three story building constructed of wood, except for one side wall made of stone. The Windsong Inn is written in Dwarven on a sign hanging above the door. The windows show the flickering of shadows over light that attests to the crowd inside.The Windsong is a Merchant Inn that caters to the adventuring crowd that travels Barsaive. The inn is owned and run by an Ork named Brak, a retired mercenary who has become an innkeeper. Brak has a staff of 13 people working for him. This includes 2 cooks, 2 stablehands, 2 chambermaids, a bartender, 3 bouncers, and 3 barmaids.You enter to see a crowded tavern. You stand near the end of a long wooden bar looking out onto the common room. And what a sight. The tables are arranged in a horseshoe and are crowded with patrons eating, drinking, and cheering. The cheering is for the entertainers in the center of the horseshoe. There are singers, dancers, and acrobats, all performing for the crowd. A large Ork wanders over behind the bar. He is dressed as an innkeeper, but still carries himself as a warrior. "Well met, travellers. What can I get ya?"
The inn is a three story wooden building with one wall made of stone. The entire ground floor is made up of the common room and kitchen, with an underground storeroom. The second floor is made up of 8 private rooms with 2 beds in each. 4 of them have private baths. The third floor has 4 more private rooms with 2 beds each, Brak's room, and a large room for the staff with 6 cots for those who need to stay the night. There is a stable with room for 10 horses in the back. Brak charges 5 cp per night for boarding horses.
The Windsong is known for its entertainment. Minstrels, storytellers, troubadours and dancers all come to play and entertain, hoping for tips from the clientele. The entertainer rolls his or her skill. They generally earn 5 silver pennies in coppers and silvers for each number above 5 that they roll. For example, if a dancer with a Step of 8 rolls an 9 on 2D6, she would earn 20 silvers that night. It would probably be mostly in coppers, maybe 150 coppers and 5 silvers. It is considered impolite to hog the stage, and anyone is given a chance to tell a story or entertain. Because of this, it is difficult to get a spot on the lineup for the evening. A person has to convince Brak, needing a successful Charisma Test against Brak's Social Defense. Bribery sometimes works, as does Haggling.
All meals and entertainment take place in the common room, a large room with the tables set up in a large horse-shoe so that the entertainers can perform in the middle. It also makes it easier on the barmaids to deliver food and drink. Food consists of simple meals (3 cp), average meals (1 sp), and good meals (3 sp). The drinks served are ale (5 cp), good ale (1 sp), Dwarven stout (2 sp), bottle of wine (5 cp), bottle of fine wine (5sp and up). Rooms go for 3 silvers a night, or 5 silvers with bath.
The inn opens at first morning light when Llara and Trevin start making the simple breakfasts for the patrons that stayed the night. At noon the rest of the staff shows up and starts the day, continuing to work until closing at mid-night. At this point, the doors are barred and clean up begins. Patrons who are staying in the common room are encouraged to aid in the clean up, given a free ale for their troubles.
| DEX: 13: 6/D10 STR: 15: 6/D10
TOU: 12: 5/D8
PER: 10: 5/D8 WIL: 9: 4/D6 CHA: 10: 5/D8 |
|
| Initiative: 6/D10 | Physical Defense: 7 |
| Number of Attacks: 1 | Spell Defense: 6 |
| Attack: Melee 11/ D10+D8; Second Attack 7/D12 | Social Defense: 6 |
| Damage: Short Sword 10/D10+D6; Spiked Mace 12/2D10; Dagger 8/2D6 | Armor: 0 (or 4) |
| Number of Spells: 0 | Mystic Armor: 0 |
| Spellcasting: 0 | Knockdown: 6/D10 |
| Effect: 0 | Recovery Tests: 2@D8 |
| Death Rating: 34 | Combat Movement: 30 |
| Wound Threshold: 9 | Full Movement: 60 |
| Unconsciousness Rating: 26 | Legend Points: 130 |
| Equipment: Padded leather, short sword, spiked mace | |
| Loot: 5D6x10 Silvers | |
| Skills: Rune Carving 1: 6/D10, Legends and Heroes 2: 7/D12, Local Lore 3: 8/2D6, Melee Weapons 5: 11/D10+D8, Second Attack 1: 7/D12, Conversation 3: 8/2D6, Speak Languages 8: 13/D12+D10 Obsidiman, Ork, Elf, Troll, T'Skrang, Windling, Human, Dwarf | |
| DEX: 9: 4/D6 STR: 9: 4/D6 TOU:
10: 5/D8
PER: 12: 5/D8 WIL: 9: 4/D6 CHA: 10: 5/D8 |
|
| Initiative: 4/D6 | Physical Defense: 6 |
| Number of Attacks: 1 | Spell Defense: 7 |
| Attack: 6/D10 | Social Defense: 6 |
| Damage: 4/D6 | Armor: 0 |
| Number of Spells: 0 | Mystic Armor: 0 |
| Spellcasting: 0 | Knockdown: 4/D6 |
| Effect: 0 | Recovery Tests: 2 |
| Death Rating: 31 | Combat Movement: 24 |
| Wound Threshold: 8 | Full Movement: 48 |
| Unconsciousness Rating: 22 | Legend Points: 40 |
| Equipment: Bar things, dog | |
| Loot: 3D6 x 10 silvers | |
| Skills: Conversation 4: 8/2D6, Legends and Heroes 2: 7/D12, Local Lore 3: 8/2D6, Music: Flute 1: 6/D10, Speak Languages 8: 13/D12+D10 (Dwarven, Elf, Human, Obsidiman, Ork, Troll, T'skrang, Windling), Unarmed Combat 2: 6/D10 | |
| DEX: 11: 5/D8 STR: 14: 6/D10
TOU: 12: 5/D8
PER: 13: 6/D10 WIL: 8: 4/D6 CHA: 11: 5/D8 |
|
| Initiative: 5/D8 | Physical Defense: 7 |
| Number of Attacks: 1 | Spell Defense: 7 |
| Attack: 6/D10 | Social Defense: 7 |
| Damage: 9/D8+D6 | Armor: 2 |
| Number of Spells: 0 | Mystic Armor: 0 |
| Spellcasting: 0 | Knockdown: 6/D10 |
| Effect: 0 | Recovery Tests: 2 |
| Death Rating: 34 | Combat Movement: 30 |
| Wound Threshold: 9 | Full Movement: 60 |
| Unconsciousness Rating: 26 | Legend Points: 55 |
| Equipment: Craft tools (including something used as a club), padded cloth armor | |
| Loot: D6 x 10 silvers | |
| Skills: Appraise Food and Drink 3: 9/D8+D6, Cooking 3: 9/D8+D6, Melee 1: 6/D10, Trading 3: 8/2D6 | |
| DEX: 12: 5/D8 STR: 11: 5/D8
TOU: 11: 5/D8
PER: 13: 6/D10 WIL: 10: 5/D8 CHA: 13: 6/D10 |
|
| Initiative: 5/D8 | Physical Defense: 7 |
| Number of Attacks: 1 | Spell Defense: 7 |
| Attack: 6/D10 | Social Defense: 7 |
| Damage: 8/2D6 | Armor: 2 |
| Number of Spells: 0 | Mystic Armor: 0 |
| Spellcasting: 0 | Knockdown: 5/D8 |
| Effect: 0 | Recovery Tests: 2 |
| Death Rating: 32 | Combat Movement: 29 |
| Wound Threshold: 8 | Full Movement: 57 |
| Unconsciousness Rating: 24 | Legend Points: 50 |
| Equipment: Craft tools (including something used as a club), padded cloth armor | |
| Loot: D6 x 10 silvers | |
| Skills: Appraise Food and Drink 3: 9/D8+D6, Cooking 3: 9/D8+D6, Melee 1: 6/D10, Trading 3: 8/2D6 | |
| DEX: 12: 5/D8 STR: 11: 5/D8
TOU: 11: 5/D8
PER: 13: 6/D10 WIL: 10: 5/D8 CHA: 13: 6/D10 |
|
| Initiative: 5/D8 | Physical Defense: 7 |
| Number of Attacks: 1 | Spell Defense: 7 |
| Attack: 6/D10 | Social Defense: 7 |
| Damage: 8/2D6 | Armor: 2 |
| Number of Spells: 0 | Mystic Armor: 0 |
| Spellcasting: 0 | Knockdown: 5/D8 |
| Effect: 0 | Recovery Tests: 2 |
| Death Rating: 32 | Combat Movement: 29 |
| Wound Threshold: 8 | Full Movement: 57 |
| Unconsciousness Rating: 24 | Legend Points: 50 |
| Equipment: Craft tools (including something used as a club), padded cloth armor | |
| Loot: D6 x 10 silvers | |
| Skills: Appraise Animals 3: 9/D8+D6, Animal Handling 3: 9/D8+D6, Melee 1: 6/D10, Trading 3: 8/2D6 | |
| DEX: 12: 5/D8 STR: 13: 6/D10
TOU: 14: 6/D10
PER: 13: 6/D10 WIL: 10: 5/D8 CHA: 11: 5/D8 |
|
| Initiative: 5/D8 | Physical Defense: 7 |
| Number of Attacks: 1 | Spell Defense: 7 |
| Attack: 6/D10 | Social Defense: 7 |
| Damage: 9/D8+D6 | Armor: 2 |
| Number of Spells: 0 | Mystic Armor: 0 |
| Spellcasting: 0 | Knockdown: 6/D10 |
| Effect: 0 | Recovery Tests: 3 |
| Death Rating: 36 | Combat Movement: 24 |
| Wound Threshold: 10 | Full Movement: 48 |
| Unconsciousness Rating: 28 | Legend Points: 55 |
| Equipment: Craft tools (including something used as a club), padded cloth armor | |
| Loot: D6 x 10 silvers | |
| Skills: Appraise Own Craft 3: 9/D8+D6, Craft 3: 9/D8+D6, Melee 1: 6/D10, Trading 3: 8/2D6 | |
| DEX: 11: 5/D8 STR: 9: 4/D6 TOU:
10: 5/D8
PER: 11: 5/D8 WIL: 10: 5/D8 CHA: 14: 6/D10 |
|
| Initiative: 5/D8 | Physical Defense: 7 |
| Number of Attacks: 1 | Spell Defense: 6 |
| Attack: 6/D10 | Social Defense: 8 |
| Damage: 4/D6 | Armor: 0 |
| Number of Spells: 0 | Mystic Armor: 0 |
| Spellcasting: 0 | Knockdown: 4/D6 |
| Effect: 0 | Recovery Tests: 2 |
| Death Rating: 31 | Combat Movement: 27 |
| Wound Threshold: 8 | Full Movement: 45 |
| Unconsciousness Rating: 22 | Legend Points: 50 |
| Equipment: Clothes, smile | |
| Loot: 2D6 silvers | |
| Skills: Bartending 2: 7/D12, Flirting 3: 9/D8+D6, Singing 1: 7/D12, Unarmed Combat 1: 6/D10 | |
| DEX: 12: 5/D8 STR: 5: 3/D4 TOU:
7: 4/D6
PER: 12: 5/D8 WIL: 10: 5/D8 CHA: 16: 7/D12 |
|
| Initiative: 5/D8 | Physical Defense: 9 |
| Number of Attacks: 1 | Spell Defense: 7 |
| Attack: 6/D10 | Social Defense: 9 |
| Damage: 3/D4 | Armor: 0 |
| Number of Spells: 0 | Mystic Armor: 0 |
| Spellcasting: 0 | Knockdown: 3/D4 |
| Effect: 0 | Recovery Tests: 1 |
| Death Rating: 27 | Combat Movement: 16 / 33 |
| Wound Threshold: 6 | Full Movement: 32 / 65 |
| Unconsciousness Rating: 18 | Legend Points: 65 |
| Equipment: Clothes, smile | |
| Loot: 2D6 silvers | |
| Skills: Bartending 2: 7/D12, Flirting 3: 10/D10+D6, Singing 1: 8/2D6, Unarmed Combat 1: 5/D8 | |
| DEX: 11: 5/D8 STR: 15: 6/D10
TOU: 16: 7/D12
PER: 12: 5/D8 WIL: 12: 5/D8 CHA: 8: 4/D6 |
|
| Initiative: 5/D8 | Physical Defense: 7 |
| Number of Attacks: 1 | Spell Defense: 7 |
| Attack: 7/D12 | Social Defense: 5 |
| Damage: 9/D8+D6 | Armor: 3 |
| Number of Spells: 0 | Mystic Armor: 1 |
| Spellcasting: 0 | Knockdown: 6/D10 |
| Effect: 0 | Recovery Tests: 3 |
| Death Rating: 39 | Combat Movement: 24 |
| Wound Threshold: 11 | Full Movement: 48 |
| Unconsciousness Rating: 31 | Legend Points: 60 |
| Equipment: Leather armor, club | |
| Loot: D6 x 10 silvers | |
| Skills: Melee 2: 7/D12, Streetwise 2: 7/D12, Unarmed Combat 2: 7/12 | |
| DEX: 11: 5/D8 STR: 17: 7/D12
TOU: 15: 6/D10
PER: 11: 5/D8 WIL: 13: 6/D10 CHA: 10: 5/D8 |
|
| Initiative: 5/D8 | Physical Defense: 7 |
| Number of Attacks: 1 | Spell Defense: 7 |
| Attack: 7/D12 | Social Defense: 6 |
| Damage: 10/D10+D6 | Armor: 3 |
| Number of Spells: 0 | Mystic Armor: 1 |
| Spellcasting: 0 | Knockdown: 6/D10 |
| Effect: 0 | Recovery Tests: 3 |
| Death Rating: 35 | Combat Movement: 27 |
| Wound Threshold: 9 | Full Movement: 54 |
| Unconsciousness Rating: 27 | Legend Points: 60 |
| Equipment: Leather armor, club | |
| Loot: D6 x 10 silvers | |
| Skills: Melee 2: 7/D12, Streetwise 2: 7/D12, Unarmed Combat 2: 7/12 | |