"Excuse me, but do you know who the hell I am? I am the cannibal of the undead. I crave to be with Caine through the power of the blood. You're just lucky to be on my side."


Nickname: Angels of Caine


The Assamite antitribu are almost identical to their non-Sabbat counterparts, except they accept all races into their clan, granting membership to anyone with a warrior's heart. Also, most importantly, they were never subjected to the Curse of the Tremere. The Assamites of the Sabbat are free to drink the blood of all vampires. Because of this, they may be considered a separate bloodline from all the other Assamites.


The Assamite antitribu share the same origin as all other Assamites. Their history as a separate clan begins with the signing of the Convention of Thorns, which ended the Anarch Revolt. Certain Assamites refused to accept the punishment of the Camarilla and returned to fight alongside the remaining anarchs in what later became the Sabbat. This did not greatly upset Assamite elders, who secretly regarded the act with respect and humor.


The Assamites of the Sabbat, acting on the request of the Sabbat leader Vestgeir, severed all direct association to the Assamite clan. The Sabbat Assamites have since that time made peace with their former clan. The major difference between the two groups is that the non-Sabbat Assamites do not approve of making Assamites out of Westerners. This still stirs conflict between the two separate groups. Assamite antitribu will not battle non-Sabbat Assamites, and Assamites have never warred against the Sabbat Assamites. This unspoken understanding is at least recognized by Sabbat leaders, which led to the need for paladins and templars from the other clans in sect dealings with all non-Sabbat Assamites.


The Assamite antitribu founded the Black Hand. Most of the Sabbat Assamites were expert warriors and assassins who actively plied their craft during the chaos of the anarch movement. In addition, the Sabbat needed a military force under a central control for the continuing Jyhad with the Camarilla. Together, these factors led Sabbat leaders to establish a special militia made up primarily of Assamites. Members of other clans joined and this militia became the Black Hand. Even today, however, the Black Hand is often considered synonymous with the Assamite antitribu.


The Assamite antitribu are the primary assassins of the Sabbat. However, they do not ask for blood from the leaders of the sect. Instead, they ritually slay the eldest of their own clan every 100 years through a special diablerie ceremony. This elder has some of the blood of the Lasombra founder, a third generation vampire, running through his veins. The elder exists for a century as the closest Assamite antitribu to Caine himself, ruling under the title Hulul. At the end of the 100-year reign, the next in line drinks the precious vitæ from the previous ruler, and so it passes it through history.


With the coming of a new millennium, no one is quite sure what the Assamite antitribu have planned, but many elders speak softly of a dark threat the clan may present.


Appearance: Assamite antitribu are similar to Assamites, except many younger generation are not of Middle Eastern heritage. The Assamite antitribu still develop dark skin as time passes, just like all other Assamites.


Haven: Most maintain private havens, staying in communal havens only when necessary. Their private havens usually reflect the clan's militaristic style. Most contain secret passages and chambers.


Background: The Assamite antitribu are strict in choosing recruits. If a newly created Assamite antitribu survives her first experience in combat, she becomes a mustajib, or "deserving one." Mortals never serve the Assamites before being chosen to become one. Only after becoming vampires do they get the chance for acceptance. For a period of seven years, the vampire must serve the Assamite antitribu who created her. If the mustajib fails in any of her tasks, she is destroyed. If she succeeds, she becomes a fadais, or "one who sacrifices herself," for seven more years as she serves her creator. During this time she becomes recognized as a member of the clan and she studies the Assamite art of assassination.


Character Creation: An Assamite antitribu can be of any race, though Middle Eastern lineage is still most prevalent. As with non-Sabbat Assamites, many are former soldiers, explorers, investigators and criminals. Their Natures are usually inclined towards violence, but they may have any type of Demeanors. Physical or Mental Attributes are primary, as are Skills. Backgrounds include Mentor, Generation and Black Hand Membership. Assamite antitribu should have high scores in martial abilities and Stealth.


Clan Disciplines: Celerity, Obfuscate, Quietus


Weaknesses: Assamite antitribu easily become addicted to the blood of other vampires. Any time the character tastes the blood of a vampire outside of the Vaulderie, he must make an Instincts rolls against a difficulty of the number of Blood points drunk + 3. If he fails this roll, He must make an Instincts roll against a difficulty of 5 the next time he sees, smells or tastes Kindred vitæ. Failing this roll sends him into a frenzy during which he will do anything to drink as much of it as possible. Additionally, the character will have a continuing desire for such blood, which should be roleplayed.


Preferred Paths: Almost all members of this clan follow the Path of Caine, which is based on the belief structure of the original Assamite spiritual doctrine. Some follow the Path of Honorable Accord. Few, if any, follow the Path of Harmony.


Organization: The Sabbat Assamites are a hierarchical clan, an anomaly in the Sabbat. The members respect their elders and treat their peers fairly. This does not mean that pride and competition do not come into focus, just that they are of lesser importance.


Gaining Clan Prestige: Clan Prestige comes into play must more for this clan than any other withing the Sabbat, with the exception of the Lasombra. it is gained through success in War Parties, assassination and achievement of Sabbat expansion through bloodshed. Continued support of one's sire is also noteworthy.


Stereotypes:


  • Non-Sabbat Assamites -- "They are our equals and our brothers. We are of the same blood and spirit. Our hearts are with them. However, they are neither our allies nor our friends."

  • Lasombra -- "They are adequate leaders. They argue too much and fight each other for control, but that is their way and we have come to accept it."

  • Tzimisce -- "They are noble, trustworthy and evil. They are an old breed that has long accepted what they are, and for this they are strong. They are our strongest ally within our sect."

  • Brujah Antitribu -- "They are weak. They show mercy to those who would destroy us. They must divorce their mother clan and accept the truth of what we stand for. If they do not give up their ridiculous dreams of saving their brethren in the Camarilla, they will send us to our graves for the final time."

  • Gangrel Antitribu -- "They are excellent warriors. They are our allies and our rivals. They could lead the Sabbat if they desired. I would be glad to aid them if they were to plan for this. They understand the Beast."

  • Malkavian Antitribu -- "I have never seen a greater threat to our security than this band of misfits. They are not to be trusted. They should be considered the most expendable of out race, for their minds are already gone."

  • Nosferatu Antitribu -- They are a curious lot. I would like to consider them our allies, but I am not so sure. They are too close to their kin in the Camarilla. They could be great warriors, but they like to hide and gossip too much."

  • Panders -- "They are not our equals, despite what some may think. However, they are strong and they are capable of almost anything, good or bad. They are a wild card best left unplayed."

  • Ravnos Antitribu -- "They are children with dangerous toys. They are as likely to injure us as the Camarilla."

  • Serpents of the Light -- "They are better then the damned Snakes, but not by much. They must be watched almost as much as the Tremere of our sect."

  • Toreador Antitribu -- They are filthy creatures. It would have been better if we had destroyed their entire clan before we joined the anarchs. They have no discipline, no morality. They avoid leading the Sabbat and for that we are thankful."

  • Tremere Antitribu -- They are not our allies. We should use them only as long as they do what they are told. The entire clan must be up to something."

  • Ventrue Antitribu -- "They are strong allies. They serve the Sabbat almost as zealously as we do. They do not hesitate in their attacks on the enemy. Though they may only be amusing to some, we see their strength."

  • Black Hand -- "We are the Black Hand."

  • Camarilla -- "Weak creatures, so blind they cannot see the strings their masters pull. We shall destroy them and drink the vitæ from their veins until they crumble to dust between our fingers."




  • Assamite Antitribu Brujah Antitribu Gangrel Antitribu Lasombra Malkavian Antitribu
    Nosferatu Antitribu Panders Ravnos Antitribu Serpents of the light Toreador Antitribu
    Tremere Antitribu Tzimisce Ventrue Antitribu Ahrimanes Kiasyd
    Nagaraja Old Clan Tzimisce True Brujah



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