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architecture (wisdom / -1):PriestThis proficiency allows the character to build very skilled and grand buildings out of all materials.
schooling (wisdom / 0):Schooling is the skill to teach others new skills and techniques that are known.
blacksmithing (specialized: strength / -1):Specializing in blacksmithing enables the blacksmith to create various metallic objects that can be imbued with magical or psionic enhancements.
skiing (dexterity / 0):this allows for arctic traveling.
sleding (dexterity / +1):this aids with arctic traveling.
wood carving (dexterity / 0):with this proficiency when making anything with the bowyer/fletcher proficiency, all proficiency checks are made with a +1 bonus. A +1 bonus to hit is added to the final product as well.
Rogue
Warrior
Wizard
armoror (specialized: intelligence / -3):specialization in armorer allows the warrior to make armor that is high in quality so as to be able to be imbued with magical and psionic enchantments.
weaponsmithing (specialized: intelligence / -4):specialization allows all weapons made by the warrior to be of a higher quality than most. it can be imbued with magical and psionic enchantments. this proficiency specialization also allows a quicker production of products.
bowyer/fletcher (specialized: dexterity / -2):specialization allows creation of sheaf arrows and a higher quality product able to be enchanted.
bowyer/fletcher (mastered: dexterity / -3):mastery of bowyer/fletcher enables creation of crossbows with 150% normal ranges and bolts that do a damage of 1d4+2 (light quarrel) and 1d6+2 (heavy quarrel).
Psionocist
quill craftmanship (intelligence / +1):Quill craftmanship enables the wizard to make quills from the specialized materials used in scroll work and spellbook creation.
glass blowing (dexterity / -1):this enables the wizard to blow glass tubes, containers, flasks, etc. for her laboratory.
Weapon