Event Horizon
A Quake II PC
 
 
 
 
Wednesday, March 18, 1998
 

        Not too much to report right now.  I've started dabbling with programming again lately.  Wrote a few nifty little programs.(math ones just in case I don't feel like using a calculator  ;)
I've been working on the maps a lot lately.  Got my submission for the "Best of the Net"  contest in.  I didn't win, but I was up there.  :)   I've got lots of ideas for maps for the next unit.  The maps for "Event Horizon: Preface" are coming along quite nicely.  Just have to finish up a few things, then we'll just be waiting for the new weapons.  Expect to see a release within a few weeks.  We may forgoe on the weapons for the first unit if worse comes to worst.  I'm also doig a few maps on a project with a few friends from the  Quake II Workshop  mailing list.  Hal9000 and a few others.  It's going to be a new CTF mod for Q2 based on Zoid's original CTF code.  Called, " Kurtz's CTF "  Gonna be a kool mod.  Got a few new power ups planned, and 6-8 new maps for your enjoyment.  :)  That's all for now.  Keep an eye out real soon for a release.
 
 

 Spider

 
 
 
Thursday March 12, 1998
 

        Wow, it's been a while since this happened. An Update!  :0  Sorry for the lack of updates.  Been REAL busy with RL.  You know how the college life goes.  Exams, studying, and all that "other" stuff that i won't mention here.  :)  Lots of  changes in the Event Horizon Project.  Instead of just releasing one PC for Quake2, We will remain as a design team.  We will release 3 or 4 level units periodically.  Should be real cool.  We got a few mentions of interest for the mapping positions we are so avidly seeking.  Keep them coming!  We could use 2 or 3 more mappers to get this thing rolling a bit faster.   So, expect to see a unit "real soon now".  I've got most of the maps complete, and I'll probably post some new screen shots of the work.  Now, pretty much all we are waiting on is the models, and programming for the weapons.  We will be including the following weapons in the first unit released by the Event Horizon design team:

Deatomizer (ala MIB)
Laser Grenades
Rail Grenades(different from the ones in WHack)
Buzzsaw Gun.

    Lots of fun stuff.  More new weapons will be added in the future releases.  Updates will be much more frequent now, as I'm slowing getting out of the RL crush.  :)
 

 Spider

 
 
 
Thursday, January 15, 1998
 

        Another advance in the PC happened over the past few days.  We have decided to include a few DM only levels in the
conversion.  I got bored yesterday racking my brain over the single player levels, so i decided to throw together a DM map.
It came out really well.  Iy only took me about 4 hours to throw it together.  Of course i still have some tweaks to do, but it's
pretty much all done.  I'll post some screenshots of it tommorow.  I had forgotten how quick and easy it is to put together a
DM map.  :)  So look for roughly 3-5 DM maps to be included with the PC.
 

 Spider

 
 
 
Sunday, January 11, 1998
 

        Not too much to report as of late.  Just went to a little nert party at a friend's house.  We played some Quake II.  Played on
one of our level for the PC.  Things have slowed down a bit, but they're still creeping tho :)  Weggot some new ideas for weapons while
at the net party.  Storyline developement should start soon.  We yhave some ideas of what to make the storyline, but nothin' real solid.
More work on the levels is gonna start happeneing.  Level production is gonna kick inot HIGH gear real soon.  More screenshots may be
posted within the next week or so.  Maybe we'll post some of the screenshots of the new weapons actually in the game.  Keep an eye out.
 

 Spider

 
 
Tuesday, January 06, 1998
 

            More advances in the PC are coming along.  We now have one of the new weapons all done.  We have some more coming too.
We have decided to try to replace all the weapons in Q2 for our conversion.  It is a pretty hefty task, but i think we'll be able to pull it off.
Now that we have Gripp doing the programming for our weapons, the only other matter, is the modeling, and the skins for the models.
It's gonna be tough to come up with weapons and models kool enough to replace id's originals.  Work on the levels is continuing at a pretty
rapid pace.  Things are coming along quite nicely.  I'm going to estimate a release date of somewhere around the end of February.  We'll keep
you posted.
 

 Spider

 
 
 
 
Sunday, January 04, 1998
 

        Sorry about the lack of updates on the page.  Been busy with relatives over the New Year holiday :)  We have still been at work tho.
Still at work to bring you the best(and first), Quake II PC.  We now have 3 levels coming for the PC.  The first unit is nearly complete.  We have
one of the new weapons programming in progress.  Thanx to Gripp for the programming.  And the two new weapon models are all done.  The
only thing left for the new weapons is the skins for the modeling, and a little programming.  We may release the intro level just to give you an idea
of what to expect.  Keep an eye on the page under the files section for that.  Ne screen shots should be coming within the next few days.
 

 Spider
 
Wednesday, December 31, 1997
 

        The project has finally picked up some momentum.  We now have the first level of the conversion complete, and work on the others has begun.
New  Screenshots  up in the files section.  Go Check them out!  Keep an eye on the page for updates.  We now have 2 weapons in the works.
See screenshots of them also in the  Screenshots  section.
 

 Spider
 
Saturday, December 27, 1997
 

        I hope everyone had a good X-mas.  I know i did.  Gettin' me 64 more megs of ram....WOO HOO!!!!  More editing power.
The first level is just about done.  Just a few minor tweaks here, and a few bugs to work out, and that'll be out of the way.  I'd  like
to welcome  uRiDiAN  to the Event Horizon team.  He will be doing the new weapons, and skins for the weapons, and maybe a few
new skins for the monsters.  He will also be doing some sounds for the new weapons.  Good to have you Uridian!
 

 Spider
 
Thursday,  December 25, 1997
 

        The idea was conceived!  I had toyed around with the idea of doing conversions for Quake, but i just never had the pacience
to work with the home-made editors out there.  Now that Quake II is here, and id has released ttheir editor....i'm off!  Off on a long
journey that will hopefully bring many  good things to the Quake II community.  I have started work on my pc for Quake II.  I hope this to
be the first FULLY functioning Quake II PC.  There will be two units.  Each with 4 levels.  The storyline is still in the works, but that should
be coming along soon.  Keep an eye posted over here.  You won't be dissapponted in the final product.

 Spider