file_cabinet_anim.gif (18393 bytes)    >>> Tips and tricks <<<

 

POKE 30776,2  REM INVERSE TEXT ON

POKE 30776,1  REM INVERSE TEXT OFF

POKE 30779,0  REM - DISABLE BEEP AND THE SOUND COMMAND

POKE 30779,1  REM - ENABLE THE ABOVE

POKE 30779,87    REM - KEYBOARD BEEP, ORANGE SCREEN

POKE 30779,243    REM - KEYBOARD SILENT, ORANGE SCREEN

POKE 30862,80 : POKE 30863,57 : X=USR(0) REM - CURSOR DISAPPEARS

POKE 30723,17  REM - ENTER A COMMAND AND SEE WHAT HAPPENS

POKE 28670,15  REM - RESTORES ALL HI-RES GRAPHICS FROM MODE(1)

POKE 31003,175  REM - TRON

POKE 31003,0  REM - TROFF

POKE 30723,2  REM - DISBALE THE ERROR MESSAGE

POKE 30886,X  REM CONTROLS THE POSITION AT WHICH THINGS ARE PRINTED

POKE 30862,212 : POKE 30863,39 : PRINT USR(X) : REM SHOWS AMOUNT OF FREE RAM

POKE 30862,212 : POKE 30863,39 : PRINT USR(X$) : REM SHOW FREE STRING SPACE

POKE 30862,249 : POKE 30863,0 : X=USR(X) : REM RESET THE VZ 200

 


Using the joystick

The A=(INP(N)AND31) command is used to input from joysticks.

For the left joystick, N must equal 43 to input from the joystick and fire button. N must equal 39 to input from the arm button. To input the same from the right joystick, N must be equal to 46 and 45 respectively.

The values returned to the variable A are as follows:

Value Directors or buttons
26 left & up
25 left & down
22 right & up
21 right & down
30 up
29 down
27 left
23 right
15 fire
15 arm