Project Rebirth ... A Blaster Master Game in Progress

FINAL UPDATE : 07 - 18 - 99

CounterMeasure
M A I N M E N U
[ STORY | HISTORY | CHARACTERS | S.O.P.H.I.A. | GALLERY | MUSIC ]

NEW!

Click here to download the (unfinished, 70%) Blaster Master: Retribution script.

NEW!

The Blaster Master: Retribution tapes! Old, recovered candid ICQ conversations regarding BM:R's development between NeoDevilbane, Seven7 (now ChaosTheorum of the BMU), and Tharius.
[ 12 / 28 / 97 Tape ]
[ 01 / 03 / 98 Tape ]
[ 04 / 19 / 98 Tape ]

NOTE

"Project Rebirth" is the name of the development of what will essentially become Blaster Master 3, a game to be released on Windows 95/98/2000/ME/XP PCs. After a vote, my suggested title of "Blaster Master: Retribution" was decided on as the tentative title of the game. This title may yet change as the project continues to develop. "Blaster Master X" is another title in consideration.

As it stands, there is a third concrete installment of Blaster Master in the hands of a game development company, Blaster Master: Blasting Again, which is set to hit both the Sony Playstation and Nintendo Color Gameboy. The plot can be found in the history section, but it seems assured that it if the current plot flies it will take place quite a few years after the events of Blaster Master 2. "Blaster Master: Retribution" will fill the gap between BM 2 and BM:BA.

Previously there was personal member difficulties and tasks, resulting in CounterMeasure going inactive and "Blaster Master: Retribution" being put on hold. Things are now going once more, hopefully with much more luck.

CM DEVELOPMENT TEAM ON BM:R IS...

NeoDevilbane (Andrew Modeen) ... Lead designer, project director, script
Darkmist (Bret Yingling) ... Assistant director, renderer, texture mapping, level designer
Chewwiee (Alan MacKnight) ... Programming, engine
ScRaG (Ari Kooshesh) ... Graphic artist
Elevin (Sothearith Seng) ... Graphic artist
Chrome (Rob) ... Programming, technical consultant (see his BM tech discussions here and here and his site here)
Seven7 (John) ... Consultant

SPECIAL THANKS TO...

Seven7 ... the original project director of BM:R who got this thing going in the first place
Tharius ... former member of CM who did preliminary sketches and renderings of the SOPHIA 5TH which are currently being used as a template for the final model
Anthony... former member of CM who sketched Boss 1 in the gallery
Kao... former member of CM who did sketches of Jason, Eve, Alex, and Nina

PROMOTIONAL SHOTS
(click on below thumbnails to view)

PROMO TITLE IMAGE
Promotional title image
By NeoDevilbane

PROMO POSTER
Promotional poster
By NeoDevilbane

EARLY PROMO POSTER
Early promo poster
By NeoDevilbane

WANT TO JOIN? (historian's note: too late!)

CounterMeasure is currently in great need of programmers and graphic designers/renderers (primarily those in the programming field). Send E-mail to Andrew Modeen as soon as possible if interested.

 

Blaster Master: Retribution is a computer game being developed by CounterMeasure Software. The game is still in the design stage, and was estimated to take three years to make. We hope to slim down that estimate.