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a collection of inspirational readings for keepers and players
Miscellaneous gaming material
Thomas M. Kane - GURPS China - Steve Jackson Games
Highly didactic roundup of data about China, might prove essential for setting games on the mainland. Sadly out of print, but well worth searching for.
Eric Wujcik - Mystic China - Palladium Books
Practically a whole game onto itself (the lack of a system
is easily fixed), the book collects tons of informations about China, from
a heavily taoist-biased point of view.
A good source of inspiration.
Grohe, Phythyon, Harrop, Sturm - The Triad Sourcebook -
Event Horizon Productions
Good solid info about Chinese organized crime, plus some easily adapted adventures (including a Call of Cthulhu crossover) and a few NPCs.
Masters & Brooks - GURPS Places of Mystery - Steve
Jackson Games
A little of everything in a nicely documented book - ideal for international/globetrotting games. More places to blow up.
Non Fiction
Lillian Too - Lillian Too's Little Book of Feng Shui -
Element Books
Ultrafast and ultracheap crash-course in the geomantic arts, more than enough to spice up games.
Cheung & Yeoh - Hong Kong - Ellipsis Konneman
Pocket-sized architectural guide to Hong Kong; great pictures, lots of places for characters to devast... ehm, visit.
Eva Wong - The Shambhala Guide to Taoism - Shambhala
All you need to know about Taoism in a fresh, spirited handbook. The bit about battling demons is a must read.
Hammond & Wilkins - Sex and Zen & A Bullet in the
Head - Titan Books
Snappy guide to HK cinema. Lots of plots idea to be ripped off unashamedly.