Cairo smiled and took a short
compact flat black pistol out of an inner pocket. "You will please,"
he said, "clasp your hands together at the back of your
neck."
Dashiell Hammett - The Maltese
Falcon
Violence at Work
Weapons of the 1940s come in both revolver (6 bullets) and
semi-automathic (7 bullets) flavour.
Basic calibres
are
- .22 : a lady's toy - 1D6 damage
Cairo's short compact
flat black pistol
- .32 : general purpose - 1D8 damage
- .38 : cops and robbers - 1D10 damage
- .45 : heavy duty - 1D10+2 damage
Basic skill for all of the above is 20%.
Revolvers fail on a
00 roll,
autos on a 99 or 00 roll.
Easy.
Heavier firepower is usually absent from noir movies. Even the otherwise
ubiquitous
Tommy Gun & Sawed-Off Shotgun are rarely seen in action in proper
Noir.
Keepers are advised to remember that both in hard-boiled and noir films
violence was more hinted at than actually shown. So these weapons are more
for menacing
people, not so much to kill them off. Of course players will not stick to
this rule, and you can find all the stats you like in the Main Rulesbook,
any edition.
Other means of inflicting violence upon your neighbour are
- Blackjack - a leather pouch filled with lead pellets, the
weapon of choiche to precipitate your foe in a gulf of darkness for a few
hours so that he can wake up in the office with the dead guy and the cops
coming up the stairs to ask unpleasant questions. Give it 1D8 damage plus
any bonus that applies, and concede the wielder the possibility to stun the
target. Starts at 40% skill.
- Brass Knuckles - a tough-guy standard, can be replaced by a small
roll of quarters. Gives a +2 bonus to punch damage, it hurts a lot and will
be used any time someone has to be given "a lesson". Girls packing one of
these are usually considered comedy relief.
- Broken Bottle - counts as a nasty knife (1D4+2 damage, basic skill
25%), and unless you are in a casual barfight it means you are facing one
sick guy
that will use it on your face.
Go and see a doctor for that cut.
- Garrote - downtown stuff, probably used by foreigners living in
the docks area or specialist killers for the mob (in which case it can be
considered some kind of signature weapon). The base skill is 15%, and the
victim has to face suffocation (apply drowning rules).
- Knife - up-close and personal, the problem-guy kind of weapon;
Roman Polanski uses one to slash Jack Nicholson's nose in
Chinatown. Assume 1D4/1D4+2 (plus damage bonus when feasible)
for switchblades and dirks. The basic skill starts at 25%
- Poison - a dame kind of thing, but also a good alternative to
a blackjack application; Sidney Greenstreet uses a mild poison to knock out
Bogart in The Maltese Falcon. Poisons have a characteristic
POT that must be crossed on the Resistance Table as an active characteristic
against the characters passive CON. A narcotic will have generally a POT
of 15, while strong poison will be over 20. Times of action can vary depending
on the Keeper's choice. An antidote could not be available, giving you
only a few hours of life (cfr. D.O.A.)
To the above, the enterprising keeper can also add all the damages
that can be inflicted by a band of tough-guys (possibly led by Lee Marvin)
that simply get to the character and then
- throw him down a few flight of stairs
- punch him and then kick him while he is down
- throw him through a shop-window (usually a florist)
- push him off a bridge
- throw him off a train, or under it
- you can imagine the rest...
Eventualities such as being hit by a runaway car in a back-alley
or being pushed off-road by a car by night on a solitary stretch of road
are also not to be excluded.
And talking about cars...
Simulated accidents will also be a common occurrence, as they both hide
the hand of the killer and will help him (or her, or them) to fraud the insurance
company.
Therefore, once the character has been made unconscious either
by poison, alcohol overdose or by a rightfull application of the blackjack,
he or she will face a death threat ranging from the commonplace - locked
in the garage with the car motor running (Ida Lupino does in her husband
Alan Hale in They Drive By Night) - to the truly vicious
- placed at the wheel of a car running down a mountain road (Martin Landau
tries to see Cary Grant off in North by Northwest, which is
not a proper Noir but...)
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