Announcing the Seventeenth Official International RoboWar Tournament!
Who, What, Where, and When
The Seventeenth Official RoboWar Tournament will be held in July of 1999.
All robots must be submitted to Eric
Foley no later than July 3, 1999. There are no entry fees for
this tournament.
Robots must be submitted via email
by that date to be eligible for participation in the tournament. The only
limit to entries is that all robots must meet the functional distinctiveness
rule. This rule will be applied with a fairly firm hand, with a little less
leeway granted for mixing and matching of solo and group modes than there
was before.
Any entries sent to Eric Foley via email MUST be submitted in BinHex
format. The robots must either be in raw BinHex or in MIME-encoded BinHex.
If you do not send them in BinHex, the judges will be able to do absolutely
nothing with the robots, and they will not be able to participate in the
tournament. (To those of you who had troubles getting them to me last time,
I've solved most of the troubles I had dealing with MIME last time, so I
should be able to accomodate a wider range of submission formats.)
The Rules
All tournaments will be run with official rules using the facilities available
in RoboWar 4.5. In addition,
there is a set of baseline rules which must be observed by all entries to the
tournament. These baseline rules are outlined at the end of this document.
Failure to
observe these rules will result in the disqualification of all of the robots
which fail to make this observation, and the entry money will not be refunded.
Tournament Categories
The following contests will be held at the Seventeenth Tournament:
Individual Mortals' Round
(what David Harris used to call the Individual tournament)
In the mortal round, standard-size robots will compete to determine the
greatest of them all. With the completely changed physics of RoboWar 4.5
in terms of the new inability to instantaneously move and fire in the same
chronon demonstrated in the Sixteenth Tournament, many wild predictions
of easy exploitation were set at naught and old, sound tactics of group
control and cool-headed attrition warfare won the day. Many rumblings of
dire stun-streamers skulking about the Hill tournaments have reached the
eyes of this author, promising that a few of the predictions of strong,
varied competition will come true as intended with the neo-physics.
Prizes will be given for first, second, and third place. The mortal round
will be run with the official tournament facility set on aggressive
scoring and official rules, with 9 maximum hardware points.
Individual Titans' Round
In the titan round, all the gloves come off. Every robot is allowed to have
all the hardware they can legally assign to a robot under the hardware store.
In the Sixteenth Tournament, B-ko's defaced cousin Mar proved that neo-physics
would not open the door as easily to exploitation by wild new tactics as
some might have thought, controlling the crowds and coolly holding off the
offensives of her enemies effectively. Perhaps more telling, Mar also
demonstrated that true titans that are designed as such are still
superior to mere "heavy mortals" that just slap titanic hardware on a design
that was originally intended for the lower realms. How warriors will
continue to stretch the envelope remains to be seen.
Prize will be given for first and second place. The
tournament will be run with the only hardware limits being what
you can arm your robot by constructing it completely from scratch
using only the Hardware Store in RoboWar 4.5.
Mortal Teams Round
In this round, two mortals team up and attempt to destroy their enemies in
a two-on-two combat. At the Sixteenth.... a few showed up. Let's see if
this can be turned into a real round again.
Prize will be given for first place only, unless competition
picks up to a point where there are more teams than titans entered.
This tournament will
be run with aggressive scoring and official rules.
Icon Contest
Eric Foley and whoever he can manage to sucker into it will watch the
robots in action. Since it will be running on a pygmy Performa 6200/75
this could mean that the whole tournament will take quite some time.
The prize will go to the robot that is overall the most entertaining
to watch. Since the panel will consist of both at least one
judge (Eric) who is very familiar with RoboWar as well as several
people (Eric's wife, parents, etc) who have little or no clue as to what's
impressive in it, the final criteria will be a mix of artistic
merit, animation, and which robots are the most interesting to watch
fight. This latter criteria will mean that guys like SPAMbot or
Pacifist Penquin III will almost certainly not be in the final
running for this prize even if they were painted by Michaelangelo
because they're dreadfully boring to watch no matter what the
animation is. Your bots' chances to win will be rather fatally wounded
if the judges are seized by an urge to shut off the display while your
bot is there in order to move the tournament on to the next match.
Eric's own robots will be ineligible for this prize due to obvious
conflict of interest.
The State of Affairs
RoboWar has become a very different world. The death grip of dashers is
lifted, but in its place has come a death grip of attrition warfare. Will
some uncanny strategy of stunners rise to a return of instant death by
another name, or will the attrition fighters continue to dominate as they
have in the last two tournaments?
The answer, RoboWarrior, is yours to give.
So summon up your mightiest robotic creations to do
battle in a great conflagration of steel and silicon!
Have no fear if you have entered no tournaments before: all of the tournaments
but two had an entry fight its way into the Hall of Fame from the foundries
of a first-time participant! So
step forward, and know no trepidation! The ranks of RoboMasters are always
being added to with new victors.
The Baseline Rules
-
No Friends, No Prisoners. No robot, for any reason, may make any special
friendly allowance for any other robot in the arena with it unless that
other robot is paired with it in the team competition. All robots must treat
all non-teammate robots as enemies and fight with them to the best of their
ability in all arenas. (No pacifists, no voluntary shutdowns to benefit your
buddies, no hordes, no exceptions.)
- No Exploitation of Bugs. All robots must fight one another within
the reasonably-understood intended features of the game. Any robot that
exploits a bug in order to gain an advantage will be disqualified immediately
without refunding any entry fees. This rule has usually been considered a
"goes without saying" maxim, but there were some misunderstandings last time
concerning a particularly catastrophic bug in RoboWar 4.2.1, so it is going
to be made clear this time around.
- Functional Distinctness. All robots or teams that are entered in any
one category
by the same author must be functionally distinct.
The standard of functional distinctness is "the judges must be able to tell the
difference in all robots' behaviors without having to pull out a disassembler
or closely examining the robots' source code."
Any noticeable difference that can be found in any of the robots' functions
solely by watching them in the arena will suffice. Note: it is behavior
which must be distinct, not merely their hardware. Hardware tweaks will
not establish functional distinctness unless the judge's eye can pick out a
change of their behavior as a result of this change (e.g. if they use
different weaponry, they're functionally distinct, but if one just traded
a hardware point of energy for armor, they're not).
With the removal of entry fees, the standard will be a little more
strict than it was before. In previous tournaments, I was willing to let
mixing up identical solo and group modes between different bots by the same
author slide more, such that you could enter any number of combinations of
the same solo and the same group mode so long as at least one mode was
distinct from all your other entries. This time around, I'm going to ask
that there be something completely distinct about each robot rather than
allowing this to extremes. I will emphasize distinctness more in the solo
modes than I will in the group modes (i.e. I will take a more dim view of
an identical solo mode being tacked onto several different group modes than
I will of several different solo modes being tacked onto an identical group
mode). However, people have gone by the spirit enough of what I want from
functional distinctness that I doubt I'm going to have to explain the finer
points of what I have in mind here. In general, please make sure that your
entries in any one category are individually different.
- Plagiarism.
Plagarizing code from other robots without express permission of the author
is unethical and illegal. This should be completely obvious, but
unfortunately, Matt Wellstein has stolen robots
wholesale with no mention of the original authors. As he has not
apologized for their actions, he is hereby entered in the RoboWar Hall of
Shame. We're programmers, not lawyers, so please behave ethically.
Legal boilerplate
Written by "Stilt Man" Eric Foley.
Any questions concerning the rules or this tournament should be emailed to him.
RoboWar is freeware, Copyright (C) 1990-1999 by
David Harris and Lucas
Dixon, used with their
permission. For further information,
visit the
RoboWar HindQuarters home page.
All tournament results are final once established by the tournament
operators and judges. Disqualifications under the baseline rules are not
subject to appeal for any reason. Submission of any robots to the tournament
constitutes an acknowledgement of these rules as binding and acceptance of
the terms they state.