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Bob's gang of Chinese Coolies were down by the Ranch House, next to the stagecoach (behind the bottle of seltzer water) and Paul's sharpshooter was on top of the undertaker's establishment (from the vantage point of where this picture was taken). Paul's character was firing a scoped Sharps rifle using the scope rules. Even with this advantage, it was one heck of a shot.
The piece and quiet of Cow Town is shattered ONCE AGAIN by the thundering sounds of plastic hooves on felt!

The crowd of innocent bystanders in front of the Dry Gulch Saloon gasp in horror as tons of steak on the hoof flatten Little Mexico (the old part of Cow Town) and squash the Head of the Coolie gang under their hooves!!

This is a classic example of Turnabout being fair play. In the top frame, Bob rubs in the fact that his Mexican outlaw (brought into the game to replace his dead gang of coolies) has just ambused one of Walt's drifters on the outside stairs of the General Store. Walt's character, riddled with bullets, falls down the stairs with an immobilized leg... he won't be walking for the rest of the game (or ever, knowing frontier medicine)
In the next frame, Bob gets a well-deserved lesson in tactics; he had failed to remember that the first drifter had a partner inside the building on the upper floor! My Gunslinger #2 (holding an extra Gunman Action card) jumps out and lets fly with double-ought buckshot. Bob's Mexican is turned into a quivering pile of meat goo, as Bob's face attests to when he reads the die results. Quoth Bob: "Ewwwwwwwwwww. Time to make another character."
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